![]() ![]() ![]() Speaking of, there are also Chance cards that really throw curve balls, like letting you take or give away a building based on whether you have some when you draw the card, or taking the highest value cash card and immediately discarding it from play. The mechanics seem simple enough to grasp, but there’s quite a bit of strategy necessary to succeed, and of course, there’s that palpable element of chance. This game is so cool! It references Monopoly in the decor and the references, but the gameplay is so vastly different. The first to complete their skyline wins! Made a color set? Add a gray building in there as a bonus. If your cash card reigns supreme on a space, help yourself to a building, and add it to your skyline. Rounds end once every property has a cash card on it, and every remaining player then goes one last turn. A2 greeting card size (4.25 x 5.5) Blank inside Yellow paper Brown Kraft envelope included Vintage wood and metal. But also don’t waste your token card too early, or you’ll have your powerful move negated by another player’s token card play! Don’t wait to long or you’ll miss the ability you want. They check and balance one another very well, so tune your game sense up high and choose wisely. These special abilities can only be claimed once per round, and by only one player. “Go” lets you pick any cash card from your draw pile and immediately play it on the board, “Free Parking” allows you to play a cash card on any property, regardless of the property’s value or the value of any prior cards on the space, “Just Visiting” let’s you resurrect any cash card from your discard pile to play on the board, and “Go to Jail” lets you remove any player’s cash card from the board and place it in their discard pile. Token cards can be used to activate a very powerful corner space effect for a round. A lucky break card protects you from one bankrupt, a flip 2 can force a player to draw 2 more cards even if they want to stop, and a nope card can protect your property from a domineering opponent one single time. Don’t relax yet though, because anyone on their turn can play over your cash card with a higher value one to take over your property! The color coding of each deck makes it easy to keep track of who is dominating what space. If not, place any cash card on a property to claim it, as long as it exceeds the value of the property. Use them in commercial designs under lifetime, perpetual & worldwide rights. If you draw a bankruptcy card, you immediately discard your cards and end your turn. Hope that you net either cash cards to claim property spaces, or item cards to aid you in your current or future turns. In this game, you roll the die, and draw from your individual deck of cards *up to* the amount rolled. With Monopoly Chance, forget what you know about regular Monopoly, because this may as well be a new game altogether! It’s still competitive, but the strategy is a lot more fast paced and moment-to-moment. ![]() ![]() Scratches, broken-off pieces or damaged colored parts are now things of the past.Monopoly Chance is a game for 2 – 4 players ages 8 and older. They also allow to transport your games easy and problem-free. Our foam trays, figure cases and figure backpacks protect all your game components against damage and dust. "description": "We develop individual and precision-fit foam trays for various games which protect all your miniatures, figures, cards and accessories. "legalName": "Feldherr Lager- & Transportsysteme GmbH", "name": "Feldherr Lager- & Transportsysteme GmbH", ![]()
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